Indev v1.1 Fully Released!
- Reduced FoV around player
- Slightly reduced chance to take damage when fleeing
- Fixed start-up bug resulting in a blank, white window (caused by the old order of object initializing)
- When casting a spell, it will instantly fail on the first missed character
- Slightly improved spell randomization structure and fixed a major bug in it. Spells will differ more and more and become more complicated via difficulty increase (killing enemies)
- Tweaked various messages
- Enemies now move around every so often (as well as npcs)
- Game window made full-screen (and undecorated)
- NPCs that offer quests from time to time (prototype)
- Two generic quest types: Escort (Escort target to location, will be improved in the future) & Search (Search given area for a lost item and return it to it's owner, will also be improved in the near future)
- Biome localization (Forests, Plains, Lakes, etc) with customized FoV
Leaving feedback, bug reports and/or criticism via comments is encouraged.
MetaphoricalWizard.jar 46 kB
80 days ago
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